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Orcs of Stonefang Pass D&D 4E HS2

Orcs of Stonefang Pass D&D 4E HS2

[WOC 25125]

Stonefang Pass wends its way through the mountains of the Stonemarch, home to brutal tribes of orcs. The time has come to clear the pass and gain a foothold, so that it can be used for trade between the town of Winterhaven and the lands beyond the mountains. Brave adventurers are needed to rid the pass of monsters and liberate Stonefang Keep from the orcs. WhoÕs up for the challenge? This standalone D&D adventure is designed for 4th-level characters and can be easily inserted into any D&D campaign.

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Tomb of Horrors D&D 4E

Tomb of Horrors D&D 4E

[WOC 25385]

The deadliest dungeon in the D&D world returns! For generations, the Tomb of Horrors has held an inescapable allure. It draws adventurers to it like a beacon then devours them utterly like some monstrous predator. Within its sepulchral, trap-ridden halls and chambers lay the secrets and treasures of the demilich Acererak and, some say, the demilich himself!

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Demonomicon D&D 4E

Demonomicon D&D 4E

[WOC 25386]

Unleash the hordes of the Abyss! More than just a maelstrom of chaos and corruption, the Abyss is an exciting D&D adventure locale for paragon- and epic-level heroes to explore. Within its many layers lurk powerful demon lords and fiendish hordes eager to be unleashed upon unsuspecting worlds. This tome brings demons into the world of D&D, updates classic demons to 4th Edition, provides statistics for various demon lords, and introduces dozens of new horrors from the abyssal depths.

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D&D 4e Monster Manual 3

D&D 4e Monster Manual 3

[WOC 25384PR]

This core rulebook packs in over 200 new monsters to menace D&D player characters. Classic monsters such as the derro, the mimic, and Lolth (Demon Queen of Spiders) make their first appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level, including deadly catastrophic dragons!

Will not ship until [6-15-2010]



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D&D 4e Player

D&D 4e Player's Handbook Races: Tieflings

[WOC 25383PR]

This expansion of the Player’s Handbook core rulebook explores the infernal secrets of the tieflings. It presents D&D players with exciting new options for their tiefling characters, including unique racial feats, powers, paragon paths, and epic destinies. This book also includes ways to flesh out your tiefling character’s background and personality.

Will not ship until [6-15-2010]



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D&D 4e Dungeon Tiles: Desert of Athas

D&D 4e Dungeon Tiles: Desert of Athas

[WOC 25152PR]

Designed for use with the Dark Sun Campaign Setting and the Marauders of the Dune Sea adventure, this D&D Roleplaying Game accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock that allow Dungeon Masters to create desert oases, sandstone vaults, and other dungeon and wilderness fixtures.

Will not ship until [6-15-2010]



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D&D 4e Dungeon Tiles: Desert of Athas

D&D 4e Dungeon Tiles: Desert of Athas

[WOC 25152PR]

Designed for use with the Dark Sun Campaign Setting and the Marauders of the Dune Sea adventure, this D&D Roleplaying Game accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock that allow Dungeon Masters to create desert oases, sandstone vaults, and other dungeon and wilderness fixtures.

Will not ship until [6-15-2010]



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The Captive Flame PB

The Captive Flame PB

[WOC 25153]

This Product will not ship until May-04-2010

Take flight with the Brotherhood of the Griffin – Richard Lee Byers’s most celebrated characters.

The Captive Flame features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers’s trilogy The Haunted Lands. Deluxe, trade paperback packaging and Byers’s signature twisted plots make this a must-have for all true Forgotten Realms fans.

Aoth and his band of mercenaries, the Brotherhood of the Griffin, are hired to put a stop to a disturbing series of ritualistic killings. While they manage to defeat the perpetrators, Aoth can’t seem to shake the feeling that there’s more to these mysterious murders than meets the eye. Still, he resists the urge to investigate. After all, it’s just business. Until an assassin’s knife almost finds a home between his shoulder blades, and Aoth finds himself tangled in a lethal web of intrigue.



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Guillotine

Guillotine

[WOC 21888]

The French Revolution is famous in part for the use of the guillotine to put nobles to death, and this is the macabre subject of this light card game. As executioners pandering to the masses, the players are trying to behead the least popular nobles. Each day the nobles are lined up and players take turns killing the ones at the front of the line until all the nobles are gone. However, players are given cards which will manipulate the line order right before 'harvesting,' which is what makes the game interesting. After three days worth of chopping, the highest total carries the day.

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D&D 4e The Plane Above

D&D 4e The Plane Above

[WOC 25126]

Climb aboard an astral skiff and set sail for adventure!

On the Astral Sea, characters face off against angels, devils, githyanki, and even the gods and their exarchs while exploring dungeons, raiding astral galleons, and establishing themselves as demigods. This game supplement builds on the overview of the Astral Sea presented in the Manual of the Planes game supplement and explores the heavenly plane in greater detail. From the cavernous layers of Nine Hells to the dark dungeons of Tytherion, adventure awaits in every astral dominion and on the vast, uncharted sea that stretches between them.

This game supplement describes the Astral Sea and key locations throughout the plane. It also presents a multitude of new monsters, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Astral Sea a featured setting in their campaigns.



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Star Wars RPG: The Unknown Regions

Star Wars RPG: The Unknown Regions

[WOC 25096]


Explore the uncharted reaches of the Star Wars galaxy.

Far from the cityscape of Coruscant, beyond the fringe planets of the Outer Rim, lies a vast region of space called the Unknown Regions. The Unknown Regions are mysterious and uncharted. They are home to strange aliens, violent slavers, and the forgotten remnants of ancient civilizations that have lived in isolation for eons.

This sourcebook gives players and Gamemasters everything they need to run and play in campaigns featuring scouts, exploration, and adventure in the uncharted reaches of the Star Wars galaxy. The Unknown Regions allows Gamemasters to take their existing campaigns in bold new directions, or this book can be used to jumpstart a new campaign that focuses on exploring the unknown.



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Axis & Allies CMG: Revised Starter

Axis & Allies CMG: Revised Starter

[WOC 25510]

All hands on deck! Featuring expanded rules for night fighting and weather conditions, this revised edition of the fast-paced and action-packed WWII naval miniatures game allows players to recreate historical battles or go head-to-head in tactical naval warfare that rages across massive 30" x 40" battle maps. Each two-player set includes complete rules, a battle map, dice, counters, and eight historically accurate, pre-painted, plastic miniatures which showcase units like the USS Montpelier, TBF-1 Avenger aircraft, HMAS Nizam, and the IJN Haguro.

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Dungeons & Dragons 4th Edition: Hammerfast

Dungeons & Dragons 4th Edition: Hammerfast

[WOC 25519]

Need an exciting adventure location for your heroes to explore? Look no further.

Hammerfast presents a fully detailed, ready-to-use dwarven town, complete with secret locations, maps, adventure hooks, monster and NPC statistics, ready-to-play encounters, and a full-color, double-sided battle map. The book is perfect for Dungeon Masters looking for an intrigue-laden adventure location that fits instantly and easily into their existing D&D campaigns.



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D&D DU6 Harrowing Halls Dungeon Tile

D&D DU6 Harrowing Halls Dungeon Tile

[WOC 25151]

Providing ready-to-use, configurable tiles that give Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games, this Dungeons & Dragons accessory contains four double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.

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D&D Players Handbook 3

D&D Players Handbook 3

[WOC 25124]

Rules for psionic, divine, and primal heroes.

Player's Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material.

This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.



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D&D Martial Power 2 HC

D&D Martial Power 2 HC

[WOC 25123]

New options for fighters, rangers, rogues, and warlords.

Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies.



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Star Wars RPG Galaxy of Intrigue

Star Wars RPG Galaxy of Intrigue

[WOC 25097]

The Star Wars galaxy is rife with treachery and intrigue, from the machinations of Darth Sidious and the Bothan SpyNet to the secret agendas of the Rebel Alliance and the Empire. This sourcebook for the Star Wars roleplaying game provides new options and gear for nobles and other sly-minded characters, as well as a host of adventure hooks and campaign seeds that can be used to inject elements of intrigue into campaigns of all eras.



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D&D 4e Underdark

D&D 4e Underdark

[WOC 25121]

No realm in the Dungeons & Dragons world stirs the imagination like the Underdark. This vast subterranean domain holds thousands of adventure possibilities and myriad threats, including drow, mind flayers, dragons, and worse! Entire campaigns can unfold in its depths, and its rewards are boundless.

Descend into the depths of the Underdark with this supplement packed with everything a Dungeon Master needs to run adventures set in the vast underworld, including new monsters and hazards, read-to-play encounters, monster lairs, and detailed information on various dark-dwelling "movers and shakers."



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D&D 4e Dragonborn

D&D 4e Dragonborn

[WOC 25120]

This expansion of the 4th Edition Player's Handbook explores the mysteries of the dragonborn, and presents Dungeons & Dragons players exciting new options for their dragonborn characters, including unique racial feats, powers, paragon paths, and epic destinies.



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Heroscape: Dungeons & Dragons Master Set 3

Heroscape: Dungeons & Dragons Master Set 3

[WOC 25359]


Legends of the D&D universe come to Heroscape!

The hordes of evil must be stopped. The Valkyrie Generals representing the forces of good have summoned brave adventurers to embark on a quest to defeat the black dragons and their wicked allies. Who will prevail and who will perish?

Iconic characters and monsters from the worlds of Dungeons & Dragons® joins forces with the ultimate build and battle miniatures game to bring new dimensions of fun for everyone!

Battle a troll, a band of drow (dark elves), and ultimately face the evil black dragon. Fifty configurable terrain pieces ensures hours of replay as you design your own battles. Choose one of the five customizable game scenarios included or create a scenario of your own – its all up to you! Everything is fully compatible with other Heroscape figures.



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